This model is made on a real-world scale. Units - millimeters.
The product comes without a scene, camera, or lights, including only a 3d model.
The pivot point at the base of the object.
In the archive Textures you can find the next maps: Base_Color, Height, Metallic, AO, Roughness and Normal (Directx) (separate for Glasses, Roof and Walls).
Textures in PNG formats.
Texture resolution is 2048x2048.
PBR Textures made with Substance Painter 2020.
Polygons: 1741
Vertices: 2059
The product includes max, fbx, and obj formats.
Created in 3Ds max 2018.
Preview images have been rendered in Substance Painter 2020, and Marmoset Toolbag 3.