This is a Post-Apocalyptic Sci-fi / Fantasy Hause building.
Made in Blender 2.81 and rendered using the built in Cycles Render Engine.
Polygons: 19,188Vertices: 21,015-19 Seperate parts-18 Texture sets
Parts of the model:-hause_main-hause_antennas-hause_balcony-hause_bottom-hause_door_1-hause_door_2-hause_fabric-hause_grills-hause_plates-hause_middleplates-hause_pipes-hause_roof-hause_supports_1-hause_supports_2-hause_window-hause_windowframe-hause_windowtop-hause_wires-hause_wood
Note: 'hause_door_1' and '-hause_door_2' objects share the same material.
Included Textures:-Base Color / Albedo / Diffuse maps-Height / Bump maps-Metallic maps-Roughness maps-Normal maps
All the image textures are 2K resolution. (2048x2048 pixels)
Included .zip folder has all the textures inside.
Every object is unwrapped, and they are not overlapping.
Included formats:
.blend / .max / .3ds / .fbx / .obj / .mtl
Native file format: .blend
All modifiers are applied.
Note: Textures are labeled same as the objects they are made for.
Textures are made in Adobe's Substance Painter-All the textures are 2K resolution.