Open Lawn Building - Weekly Render 01

Open Lawn Building - Weekly Render 01 3D model

Description

Warning: This was rendered using aiToonShader using Arnold Renderer which is attached in the Maya 2020.2 file. It might not work in another render. You'll have to remake the Toon shader.

Software used: Autodesk Maya 2020 Plugins: Xgen hair FIles that I have included:

  • 7jan21 - THIS__collection4.xgen --> The Xgen grass file I used (Import it from the Xgen menu)
  • 7Jan21_FBX.fbx --> FBX scene file
  • 7JAN21_OBJ.obj --> OBJ scene file
  • 7jan21 - THIS.mb --> Native Maya 2020.2 file
  • pine.spm SpeedTree file for the tree
  • Z3_fbx.FBX --> Z3 Car model
  • Tree_STDIN.ass --> Maya StandIn file

Do let me know if you have any doubts here or on my YT channel.

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Open Lawn Building - Weekly Render 01
$2.00
 
Royalty Free License 
Open Lawn Building - Weekly Render 01
$2.00
 
Royalty Free License 
Response 75% in 26.6h
3D Modeling
Lighting
Texturing
PBR modeling
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3D Model formats

Format limitations
Native
  • Autodesk Maya 2020 (.ma, .mb)444 MBVersion: 2020Renderer: Arnold 6
Exchange
  • Other 32.4 MB
  • Autodesk FBX (.fbx) (3 files)170 MB
  • OBJ (.obj, .mtl) (2 files)393 MB

3D Model details

  • Publish date2021-01-10
  • Model ID#2787333
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Other
  • Polygons 974,789
  • Vertices 709,022
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Ready for 3D Printing
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