I did modelling with Blender and I did texture with Substance Painter latest version. I uploaded this model as high and low poly. The High Poly Model is in .blend file. 4K UV MAP, 2048x2048 maps and textures. Unity 5 and Unreal Engine 4 Maps All maps is in rar file. The High Poly Mesh is in Blend File!!!
Game Ready Low-Ploy Unity 5 Unreal Engine 4 Maps and PBR SpecGloss ands MetalRough Maps
All objects have fully unwrapped UVs.
Model Name : Abandoned Old Wooden House
Poly Count : 29,865
Vertex Count : 32,309
Tris Count: 61,058
Available File Formats:
Antialiasing : Subsampling 8x8
PBR SpecGloss from MetalRough Maps:
Diffuse Map: 2048x2048
Glossiness Map: 2048x2048
Height Map: 2048x2048
Normal Map: 2048x2048
Specular Map: 2048x2048
Unity 5(Standart Metallic) Maps:
AlbedoMap: 2048x2048
Map: 2048x2048
Normal Map: 2048x2048
Metallic Smoothnes Map: 2048x2048
Unreal Engine 4 (Packed) Maps:
Base Color Map: 2048x2048
Normal Map: 2048x2048
Occlusion Roughness Metallic: 2048x2048