
sergeyanzurov011
Good job
I was walking around the streets of Karatsu, Japan and saw this interesting building. So I decided to make a 3D model of it!
Fully textured (no procedurals) with color/diffuse, normal, roughness, and specular maps. Both 4096x4096 and 2048x2048 (with optimized UVs) versions included. Optimized polygons make it suitable for game use or as a background element.
Note: the preview images shown are from Blender. If you use another 3D program, you may have to adjust the intensity of the normal, roughness, and spec maps to match the look shown in the previews.