mini 3d forest house

mini 3d forest house Low-poly 3D model

Description

*Creating a 3D forest house scene in Blender 4.3 with the specified textures and rendering settings involves several steps. Below is a detailed guide on how to achieve this:*

  1. Blender Scene SetupOpen Blender 4.3 and start a new project.Set up the resolution:Go to the Properties panel > Output Properties (icon with a printer) and set the resolution to 4096x4096 for 4K output.Set the Frame Rate to 96 FPS (if relevant to your scene or animation).Change your Render Engine to Cycles:In the Properties panel, go to the Render Properties (camera icon) and select Cycles.
  2. Modeling the Forest HouseCreate the base structure of the house using primitive shapes like cubes for walls, roof, and floor.Use subdivision surface modifiers for smoothness and add extrusions and edge loops to refine the geometry.For windows, doors, and roof, use Boolean operations (Union, Difference) or simply model them manually.Add small details like a porch, steps, chimney, and fences using basic mesh modeling.Optionally, create landscape elements like a terrain for the house to sit on, such as a grassy hillside or forest floor.
  3. TexturingUse the following textures as per your request:

2 Wood Textures:Apply wood textures for different parts of the house (e.g., walls, furniture, beams).Use UV unwrapping (press U in Edit Mode) to apply the textures properly.If the wood texture has a bump map or normal map, connect it in the Shader Editor to create a more realistic surface detail.2 Brick Textures:For parts of the house like the foundation or chimney, use a brick texture.Use UV mapping to align the brick pattern with the house structure.Add a displacement map or normal map to give the bricks depth.Grass Texture:Grass Texture for the ground or surrounding landscape.Create a material with a shader setup for the grass (using Principled BSDF shader) and assign the grass texture to the diffuse input.Optionally, use a bump map or displacement for added realism.Tile Texture:Tiles for the roof or floor of the house.Use the Tile texture on the roof or for any areas that require a smooth, patterned surface.Again, UV map the tiles to fit the surface.Tree Textures:For trees in the forest, use tree textures for the trunks and leaves.Use the Alpha transparency for the leaves (if using a leaf texture with transparency) and make sure to set the shading mode to Alpha Blend or Alpha Clip in the material settings.Apply a bark texture to the tree trunks.Add trees (you can either use simple models or import premade trees from assets) and apply the tree textures using UV unwrapping.

  1. LightingUse HDRi lighting for realistic natural lighting.Go to the World Properties and choose an HDRi image for environmental lighting. Choose a suitable HDR image for outdoor, forest scenes.For additional lighting, add a Sun Lamp to simulate sunlight, and adjust the angle and strength.
  2. Rendering SettingsIn the Render Properties, under the Sampling section, set the Samples to a high value (e.g., 500-1000 samples) for better quality.

Set the Denoising to OptiX or OpenImageDenoise for clearer renders.Ensure Film settings are set to Transparent if you want to render with a transparent background (for compositing or use elsewhere).

Set Output Format to PNG for lossless quality or JPEG for smaller file sizes (ensure 100% quality for JPEG).

  1. Final Adjustments and RenderingAdjust the camera angle to frame the forest house in the scene.Set up the final lighting, and make sure the textures are aligned properly in the final shot.When everything is set up, hit F12 to start rendering the scene. Make sure to save the rendered image in the desired directory.
  2. Optional Add-ons and EnhancementsAdd trees, bushes, and small forest elements using Blender's Sapling Tree Gen add-on or other asset packs to populate the environment.Use particle systems for scattering smaller grass and foliage across the scene for extra realism.This will result in a high-quality 3D forest house render at 4K resolution with a realistic environment and well-detailed textures.
Kanlioni
Kanlioni2025-01-26 19:39:53 UTC
Nice Models
Robinson17
Robinson172025-01-21 20:58:09 UTC
Cool work....
Item rating
0 0
mini 3d forest house
$5.00
 
Royalty Free License 
mini 3d forest house
$5.00
 
Royalty Free License 
Response 100% in 0.8h
3D Modeling
3D Print Modeling
Animating
Lighting
Low-poly Modeling
PBR modeling
Rendering
Rigging
Shaders
Texturing
UV mapping

3D Model formats

Format limitations
  • Autodesk FBX 2024 (.fbx)96 MB
  • Stereolithography 2024 (.stl)177 MB
  • Ply 2024 (.ply)95.8 MB
  • OBJ 2024 (.obj, .mtl)2.92 KB
  • Blender 2024 (.blend)204 MBVersion: 2024Renderer: Cycles 2024
  • Other 204 MB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 15,663
  • Vertices 1,896,685
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Publish date2024-12-15
  • Model ID#5715564
Chat