Clean and detailed low-poly (game-ready) house for real-time use in game engines and Blender. Based on a house in Sweden. Interior is not included with the house. Various tiling textures are used to provide high detail up close. Some objects utilize unique textures. These are the tiling amount settings for the each texture:
Bricks: 15 x 15 Roof: 5 x 5 Red Planks: 5 x 5White Planks: 15 x 15Black Metal: 7 x 7White Metal: 10 x 10Glass: 5 x 5Black Wood: 2 x 2White Wood: 3 x 3
Textures are PBR-Ready.