Firehouse FDNY with interior

Firehouse FDNY with interior Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

FDNY ENGINE 69/LADDER 28/BATTALION 16I created this fire station with the maximum resemblance to a real building. To create, I went through hundreds of photos and videos.

  • Originally created with 3ds Max 2016.
  • 3D model created maximally close to a real firehouse.
  • PBR textures compatible on 3ds max, Blender and RGB Unreal engine with other engines and editors.
  • Middle Poly model.
  • This realistic 3D model is perfect for your game and render or animation.
  • Materials, objects, textures and groups have a unique name, so there will be no confusion.

Unit scale. cm/cm Scale 1 to 1.

Texture resolution.

  • 1. Body 4096X4096.
  • 2. Ceiling_2F 4096X4096.
  • 3. Ceiling_3F 4096X4096.
  • 4. Glass 1024x1024.
  • 5. Cornices 4096X4096.
  • 6. Face_bricks 4096X4096.
  • 7. Face_wall_ 4096X4096.
  • 8. Flag_USA 4096X4096.
  • 9. Floor_1F 4096X4096.
  • 10. Floor_2F 4096X4096
  • 11. Floor_3F 4096X4096.
  • 12. Lights_Vent 4096X4096.
  • 13. Operator 4096X4096.
  • 14. Roof 4096X4096.
  • 15. Roof_vent 4096X4096.
  • 16. Stairs 4096X4096.
  • 17. Wall_1F 4096X4096.
  • 18. Wall_2F 4096X4096.
  • 19. Wall_3F 4096X4096.
  • 20. Windows 4096X4096.

Maps.

3ds max. (Corona) Diffuse. Glossiness. Height. IOR Metallic. Normal. opacity. Emissive.

Unreal. BaseColor. OcclusionRoughnessMetallic. Normal. Emissive. Opacity.

Blender. BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness. (Use default textures)

I also exported textures from Substance painter for Unreal Engine.All doors open. PBR textures so you can easily tweak them for any render or engine.

*Files and archives. *

  • 1. Firehouse_Corona_2013.
  • 2. Firehouse_Corona_Meterial.
  • 3. Firehouse_blender
  • 4. Corona_Textures (3ds max.)
  • 5. Firehouse_Unreal_textures
  • 6. Firehouse_Deffault_Textures. (Bledenr)
  • 7. Firehouse_OBJ

All Lights Self Illumination (Emissive) maps. quads and tris No NGONS Tris 131 151.OBJ I exported from 3ds max. FBX I exported from Blender. I checked on Cinema 4d, just load the FBX named Blender and the textures in the same place from the Blender archive.But since I don't know how to work in Cinema 4d, I didn't add the file.

The fire trucks shown in the renders are not included.

7ka
7ka2024-12-04 18:11:49 UTC
Cool!
Hypetech-3d
Hypetech-3d2022-12-24 13:30:07 UTC
Nice work..!
cavity
cavity2022-09-18 18:56:45 UTC
Nice detailed work!
Weskel
Weskel2022-09-18 09:32:33 UTC
Nice!
Item rating
1 0
P
panos12212023-01-29 22:12:17 UTC
Recommended
Awesome quality!
Firehouse FDNY with interior
$85.00
 
Royalty Free License 
Firehouse FDNY with interior
$85.00
 
Royalty Free License 
Available in these collections
Response 90% in 0.7h
3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
Hire meView all Designer's Models

3D Model formats

Format limitations
Native
  • Autodesk 3ds Max 2013 (.max)16 MBVersion: 2013Renderer: Corona 3.2
Exchange
  • OBJ (.obj, .mtl)1.75 MB
  • Textures 776 MB
  • Autodesk FBX (.fbx)3.56 MB
  • Blender 2.92 (.blend)2.35 MBVersion: 2.92Renderer: Eevee
  • mat (.mat)334 KB

3D Model details

  • Publish date2022-09-17
  • Model ID#3996305
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 69,783
  • Vertices 74,090
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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