NOTE (as of 2023) To make this model more accessible for all: All licensed textures have been replaced by copyright-free (cc0) textures.
This project is developed in blender 2.90.1
Note: The first render on this page is taken in the original house project, the trees that are visible in this render are not included, everything in the other renders is included.
This download contains a garage only. everything is textured and the lighting is completely baked for fast Eevee renders. This model can be used for commercial purposes and works with realtime game engines.
Short discription
This is a 2 car garage featured in my classic style porch house. In front of the garage there is a large driveway with space for more cars.
Eevee
This scene is designed and optimised around eevee. all the lighting and reflections are baked in by using a irradiance volume and reflection cubes. This engine is perfect to make animations that are rendered quick. Every new asset added to this scene will automaticly adopt the lighting and reflections.
Cycles
All assets and materials work with Cycles aswell, The HDRI and sunlight might need to be tweaked a bit, for interior renders you could also use a flat blue color for the sky.
Other engines/software
Its possible to use this in other engines aswell but for optimisation reasons some materials, like the white and blue wood, use the same colormap but with a HUE node connected to them. So for other software, some textures need to be replaced or it's HUE edited in the game enginephoto editing software.
The 3D grass is a particle system and can't be exported from Blender.
Materials
This project uses high quality PBR materials.
Polycount
Even though this project has more detail than older projects, the polycount is optimised
Exports
All file exports are exported using blenders default settings. (grass not exported)