This is a cartoon style house exterior bg, with relatively low polycount and proper grouping and naming conventions used. It is modeled in Maya 2015, sculpted for normal maps in Zbrush, textured in Substance painter and Phatoshop CC 2015. The output is in hardware 2.0 render with default maya shaders. The door and the ring latch can be rigged on demand. The shading can also be changed according to the buyers requirement.