The model consists of 4 separate objects.
The door has its own fulcrum for animation.
The model in 2 views - without triangulation and with triangulation
.fbx and .obj
The model has a neat UV map with optimized UV
4k textures
PBR Textures (Metallic, Roughness, AO, base color, normal map)
For unreal engine and unity (Metallic, Roughness, AO - packed in the RGB channels)