This is my original 3D scene, using Maya to modeling, texturing, and finally export FBX to Lumion for landscape design, lighting, material adjustment, animation and rendering.
This scene is relatively lightweight, and the operation and rendering are faster. Consider It is a small local scene, so the whole terrain uses Lumion's 3D Grass, and in the final rendering, the glass and water surface is picked up and the reflection effect is added.
The maya model is a standard material, which only includes the main building modell, It does not include flowers and plants, the flowers and plants are native assets of Lumion which only exists only in Lumion.
This scene can be used for various architectural visualization purposes and for some quality of life videos.