ARIZONA DESERT SHACK v4
by Ufuk Orbey (shadedancer619) / Made in: Cinema4D R19
..........................................................................................................................
DESCRIPTION:
This model is the fourth version of my new series of desert shacks. This model is so detailed one with realistic textures on structure, roof and other objects. You must adjust the pivots on the front door, shed door and window shutters to open them properly.
The structure is very suitable for the characters in 180cm tall. Characters above 180cm tall are also welcome but you have to watch your head somehow:)) Like in real life, no?
..........................................................................................................................
FILE FORMATS:
shack4(SOURCE).C4D is the main file for Cinema 4D users. Mostly individual objects are available unlike other formats. This needs TEX folder for texturing.
shack4.C4D (R19) has connected objects and baked textures. This format needs TEXTURES folder for materials.
shack4.BLEND has connected objects and baked textures. This format needs TEXTURES folder for materials.
shack4.FBX (v7.5) has connected objects and baked textures same as C4D file. This format needs TEXTURES folder for materials.
shack4.OBJ (with MTL) has connected objects and baked textures same as C4D file. This format needs TEXTURES folder for materials.
shack4.3DS has connected objects and baked textures same as C4D file. This format needs TEXTURES folder for materials (3DS ignores all texture images at opening. You must assign them properly).
shack4.DAE (v1.5) has connected objects and baked textures same as C4D file. This format needs TEXTURES folder for materials.
..........................................................................................................................
RAR ARCHIVES:
TEX.RAR has 26 texture JPG images for shack4(SOURCE).C4D file.
TEXTURES.RAR has 30 UVW JPG images for other formats.
..........................................................................................................................
TEXTURES:
UVW images are in 2048 and 4096 pixel sizes. All they are high quality JPG images.
..........................................................................................................................
COUNTS:
159 objects (in baked formats)
166,627 polygons
168,189 points
..........................................................................................................................
I'm NOT PERFECT:
Nobody does! I always try to do my best but sometimes unwanted mistakes can be happened unconsciously. If something happens please contact me ASAP for solving the problems immidiatelly.
I am writing this in particular because of some misunderstandings I lived before. Sometimes people prefer to make NEGATIVE RATINGS instead of calling and talking with modellers. If you are the one of them please do not buy this (:just kidding, I know you are a nice people)).
A little nice conversation is able to solve all problems in minutes. I know somehow :))
..........................................................................................................................
INFO:
-Follow my tutorials in youtube:
https://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw
-Need some photoshop brushes or images? I'm here:
https://shadedancer619.deviantart.com/
Enjoy!
See you...