Game-ready Air Conditioning Condenser Unit asset, with PBR textures included in the files. This has 1564 polys (2849 tris) and 1682 vertices.
Materials in this asset are for the following:
Condenser_unit condenser_unit (alpha)
Maps included in this asset are the Base Color, Normals (OpenGL and DirectX), Metallic, Opacity, Roughness and Ambient Occlusion.
As an added bonus, the World Space Normals, Curvature, Basic Normals, Position, Thickness Maps and the Color ID have been added for any re-texturing, along with a Unity Package file.
This asset was rendered in Marmoset Toolbag 3.