
Abandoned destroyed house low poly model created in Blender. Textured in Substance painter. All previews were rendered in Unreal engine 4.26.2. The size of the house is as close to the real one as possible. Optimized for the game engines. The model has one 2k texture set. There are 2 texture formats to choose from, targa and png. Pivot is located at the bottom of the model, all combined in one mesh.
If you found any issues in the model, or want to change the formats, please contact me. Thank you.
Texture Info: 1 set total, size of set 2048*2048
Example of set: texture_set_1_BaseColor, texture_set_1_Normal, texture_set_1_AO_R_M(AmbientOcclusion_Roughness_Metallic)AO-red channel R-green channel M-blue channel
Total count triangles : 3543 triangles.