Muwatalli Relief

Muwatalli Relief Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

The original reference is Relief of Muwatalli. It is near the old Misis-Ceyhan road by Sirkeli village, at a bend of the Ceyhan River southwest of the Yılanlıkale ruins. The relief is carved on a rock wall facing the river about 5 m. above the water level. Studies revealed that the site was settled from Chalcolitic to Hellenistic periods including the Hittite periods. The relief shows a Hittite king with a long robe. The inscription to the right of the relief has been read as Muwatalli, Great King, the Hero, son of Mursili, Great King, the Hero. This refers to Mursili II's son Muwatalli II who reigned in the first half of the 13th century BCE, and that makes the monument the oldest securely dated Hittite rock-relief currently known. Muwatalli II is known to have moved the capital of the Hittite state from Hattusa to Tarhuntassa, location of which is unknown but believed to be somewhere in southern Anatolia. The site of Sirkeli Höyük must have been important as a crossing point on Ceyhan River, leading to the road to Syria where Muwatalli II clashed with Rameses II of Egypt in the famous battle of Kadesh.

  • Modeled in Maya and details sculpted in Zbrush
  • Maya scene is ready to render.
  • Models have V-Ray materials in maya scene.
  • Preview images are rendered by V-Ray
  • I used only V-Ray layers on renders.

  • Textures designed and exported from Substance Painter.

  • Textures from substance painter are in seperate rar file

  • Texture resolution is 4096 x 4096

  • Maya project has its own texture files in sourceimages folder.

  • There are 4 types of model. Low Poly, Base Model, Mid and High Poly.

  • All models are exported from Zbrush.

  • Zbrush file is also in zip file. So any polygon level can be used.

Polygon and verts numbers:

  1. Low Poly has 5472 faces and 5474 verts
  2. Base Model has 21.888 faces and 21.890 verts
  3. Mid Poly has 87.552 faces and 87.554 verts
  4. High Poly has 350.208 faces and 350.210 verts
  • Clean Maya Outliner and History
  • Substance Painter project file is in seperate rar file
  • Models have uv maps of their own.
  • Uv maps are unwrapped and non-overlapping
Item rating
0 0
Muwatalli Relief
$9.00
 
Royalty Free License 
Muwatalli Relief
$9.00
 
Royalty Free License 
Response 73% in 0.5h
3D Modeling
Low-poly Modeling
Rendering
UV mapping
Texturing
Shaders
Post Production
PBR modeling

3D Model formats

Format limitations
Native
  • Autodesk Maya 2022 (.ma, .mb)37.5 MBVersion: 2022Renderer: V-Ray v6.00.03
Exchange
  • Marmoset Toolbag (.tbscene, .tbmat)31 MB
  • Autodesk FBX (.fbx) (2 files)101 MB
  • Maya Mel Script (.mel)37.5 MB
  • Collada (.dae)20.1 MB
  • OBJ (.obj, .mtl)19.1 MB
  • Textures 29.1 MB
  • Zbrush 2023.1 (.ztl, .zbp)39 MBVersion: 2023.1Renderer: BPR
  • Substance Painter 8.3.0 (.spp, .sbsar, .spsm)111 MBVersion: 8.3.0Renderer: Iray

3D Model details

  • Publish date2023-05-21
  • Model ID#4514269
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 5,472
  • Vertices 5,474
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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