This is a collection of Mesoamerican models, mostly from the Mayan and Aztec cultures and are based on real life constructions located in modern day Mexico and Guatemala. Each model comes with 2 textures sets, one represents how the building looks like today, and the other one represents how the building looked when it was new. This givex the collection a wider range of use cases, from jungle game levels to historic or educational representations, or as props in miscellaneous environments. I'm including Blender, Maya, 3ds Max and Unity packages, as well as exports in OBJ, FBX, GLTF, and texture packs in PBR and UE formats. The Blender, Maya and Max files comes with their textures and materials set up. This is a list of all the assets included in the collection: