The original reference is the Hartapu Monument in Kızıldağ, Karaman.
I used only V-Ray layers on renders.
Textures designed and exported from Substance Painter.
Textures from substance painter are in seperate rar file
Texture resolution is 4096 x 4096
Maya project has its own texture files in sourceimages folder.
There are 3 types of model. Base Model, Mid Poly and High Poly.
All models are exported from Zbrush.
Zbrush file is also in zip file. So any polygon level can be used.
Polygon and verts numbers: