Original referance is Hittite Walls and Lion Gate in Hattusa
I used only V-Ray layers on renders.
Textures designed and exported from Substance Painter.
Textures from substance painter are in seperate rar file
Texture resolution is 4096 x 4096
Maya project has its own texture files in sourceimages folder.
Maya scene has model groups
There is a sample ground model in scene for render concept.
Scene has 2 type of towers. Maya scene has layers for tower types and other model groups.
Polycount of Model groups are in below:
Tower version 1 - 46.338 faces 45.120 verts
Tower version 2 - 45.216 faces 44.000 verts
Gate Parts - 40.444 faces 40.324 verts
Wall Parts - 19.066 faces 19.066 verts
Clean Maya Outliner and History
Substance Painter project file is in seperate rar file
Models have uv maps of their own.
Uv maps are unwrapped and non-overlapping