Wood storage game ready asset.
Model was created in Blender 2.9 1 variation - 3k tris2 variation - 1k tris
1 UV set for each variation
Textures: BaseColor, Metallic, Normal, Roughness, all in 2048x2048 8 bit were created in Substance Painter, two archives, one for Unity and one for Marmoset
Files: textures, .obj, .fbx, .blend
If you have any questions, ask me