
3DTGRL
Nice model
This is a realistic looking 3d model of a vienna public wall lamp.
You get PBR flattened textures for VRay Standard Material (VRayMtl), PBR flattend textures for metalness workflow as you can see in the preview images and PBR flattened textures for gltf files (no preview)
UV Layout (0-1 space, non-overlapping)
Materials, Objects and Textures have unique and meaningfull names. scale unite = cm
Light is only in the maya scene
Preview images are render with Vray in a classic studio set up