This is a 3d model, fully rigged with stretch and squash controls in Maya 2019. Suitable for Games Cinematic and Cg movies.
Main Feature :
Model is made Maya.
Arnold 5.3.1.1 is used for rendering.
It has .ma file with sourceimages.
All Parts UV’s are neatly arranged
Bag rig is grouped into 4 parts and named accordingly with suffix like ctrl, rigGeo, skeleton etc.
rigGeo group has all the geometry object
It has around 417 mesh objects
Units are set to centimeters
SouceImages folders has map textures ranging from 2k to 8K
Maps contains : Diffuse, bump/Displacement, Specular, Transparent these are suffix as per object name.
All textures and materials are included and assigned in Maya file.
Preview images are rendered in Maya 2019 Arnold.
PolyCounts
There are 417 geometry
Vertices : 76599
Faces : 76235
No Mesh Smooth applied
NotesThis asset was created for Maya. But there are other files format which can used it in different software. One need to reassign the maps and textures if they are planning to use asset in other application.Rig is fully functional only in Maya.File Format included are
.ma
Obj, mtl
abc