Stylized Parking Meter with Stylized PBR Textures. Suitable for any scene. Ready to use in any project.
Features:
.Fbx, .Obj, .Uasset and .Blend files.
Textures already applied in .Blend file (Put the textures on the same directory of blend file).
Low Poly Mesh game-ready.
Real-World Scale (centimeters).
Unreal Project 4.18+
Custom Collision for Unreal Engine 4 (Handmade).
Tris Count: 961.
Number of Textures: 5
Number of Textures (UE4): 3
PBR Textures (2048x2048) (PNG).
Type of Textures: Base Color, Roughness, Metallic, Normal Map and Ambient Occlusion (PNG)
Combined RMA texture (Roughness, Metallic and Ambient Occlusion) for Unreal Engine 4 (PNG).
Nomenclatures and Sufixes in Unreal Engine 4:
SM_ : Static Meshes.
T_ : Textures.
_BC : Base Color.
_N : Normal Maps.
M_ : Materials.
_RMA : Roughness, Metallic and Ambient Occlusion.
MI_ : Material Instances.