Modular TV screen

Modular TV screen Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

A Low-poly 3D model of a modular screen made in Blender 3.0

  • Images rendered in blender's Eevee.
  • real world approximate scale. (45x45cm each module)
  • all pivots are centered.
  • optimized mesh (clean geometry).
  • no flipped faces.
  • every body, screen and filter is in a separate object to be able to be customized or disassembled
  • Pixel filter is in a separate object (removable)
  • loose module with full UV screen (added later)
  • I made this thinking in games, so you could shoot or hit one module of the screen, and it could play a glitch FX on the filter, or fall apart , or be used to create curved displays.
  • NOTE: It comes with the first render scene and the video scene in Blender format

OBJECTS & GEOMETRY:

  • loose module, 3 objects (base+screen+filter) 1997 Polygons 1076 Vertices
  • 5:3 aspect ratio, 15 modules, 46 objects, 29685 Polygons 16200 Vertices
  • 4:3 , 12 modules, 37 objects
  • 1:1 , 9 modules, 28 objects
  • 1:2 , 18 modules, 55 objects
  • objects from the scene: triple lamp, cyberpunk lamp, Neko Cola cans

MATERIALS:

  • 1 PBR 4K Material that covers all hardware and the back part of the screen
  • 1 material slot for screen display (you can use the image you want)
  • each aspect ratio has a different material for screen.
  • the filter is in a separate object, so it is removable and it uses 1 material with a 2k or 4k pixel density as shown in the video

TEXTURES

  • .png
  • Painted and exported using Substance Painter.
  • 4096x4096 Textures.
  • Unreal ready textures: (base color/OcclusionRoughnessMetallic/Normal).
  • Unity HDRP ready textures (metalic standard): (base color/MaskMap/Normal).
  • Unity URP ready textures (metalic standard): (AlbedoTransparency/MetallicSmoothness/Normal).
  • Individual PBR maps: (base color/metallic/Normal/Roughness/AO).
  • 2k and 4k pixel resolution for screen overlay
  • bonus: 128x128 single pixel if you want to use tiling you can change the resolution as you want
  • bonus: delta logo png

FORMATS

  • .blend
  • .fbx
  • .obj
  • .ply
  • .glb

Feel free to ask me your questions, if you need any help with the model please contact me, I will answer as soon as possible.

Made by Gabe.

H
hcotto 2024-06-09 20:03:24 UTC
I love it! Would this work in Unreal Engine?
3DLIFE-BY-GABE
3DLIFE-BY-GABE 2024-06-09 20:08:15 UTC
Yes! it works, you just need to set up materials, but basically it works with UV maps.
Item rating
1 0
Modular TV screen
$38.00
 
Royalty Free License 
Modular TV screen
$38.00
 
Royalty Free License 
Available in these collections
Response 94% in 0.1h
3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
Shaders
Post Production
PBR modeling
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3D Model formats

Format limitations
  • Ply (.ply) (6 files)34.7 MB
  • Blender (.blend) (7 files)348 MB
  • OBJ (.obj, .mtl) (10 files)9.7 MB
  • Autodesk FBX (.fbx) (6 files)20.1 MB
  • glTF (.gltf, .glb) (6 files)469 MB

3D Model details

  • Publish date2023-03-20
  • Model ID#4374813
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 1,997
  • Vertices 1,076
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
  • Ready for 3D Printing
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