DESCRIPTION
This is our new street scene: Taiwanese Street Scene Part1 with Unreal Engine Files Only.The main source of inspiration is Shennong Street, with its remarkable historical and architectural heritage.The challenge is to model as faithfully as possible a number of buildings on this beautiful street.This street scene is composed of 14 different buildings and various decorative objects such as lanterns, bench, plants, bicycles, etc... Originally created with 3dsmax 2013.
Important : Uploading large files is currently not possible on CGtrader. We are therefore forced to break them down into several parts. Download all the ZIP files to unzip them correctly.
Ready to use :solution 1 _copy, into Content folder, the ShennongStreetPart1 folder and use ShennongStreetPart1A.umap as levelsolution 2 _copy, into a new project folder, all folders/files, and open UE and select the new project.
SPECIFICATIONS
Objects Unique : 130 Static Meshes
Triangles : 725951 - min: 2 - max: 116910Vertices : 841769 - min: 4 - max: 136076
Materials count : 189 Materials Instance - 12 Materials Reference
Full PBR : BaseColor, Metallic, Roughness, Normal, Opacity (when required), Emissive (when required).Total Textures : 690512x512 : (x103)1024x1024 : (x289)2048x2048 : (x207)4096x4096 : (x87)8192x8192 : (x4)
No animation / No rigging
Collision Elements are auto-generated or use standard (cube, sphere and capsule).
Some Plug-ins can be used, open the .uproject files with text editor to see them before.
Model is built to real-world scale.Units used: 1.0 centimeters.dimensions (all geometry) are X : 5549.83 centimeters, Y : 2434.25 centimeters, Z : 1514.38 centimeters.
PRESENTATION IMAGES
All preview images are rendered with Unreal Engine 5.5 .No Photoshop or compositing used, Product is ready to render out-of-the-box. Lights are included in the file.If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.
USAGE
Lowpoly : Game Ready, Virtual Reality, augmented Reality, real time, rendering or animation.--We do not use AI to create our models. And we strictly prohibit the use of models in and for AI--