Game Ready with PBR (Metalness) / V-Ray material.
All buildings: Polygons: 187,832; Vertices: 248,899. Building: Polygons: ~5k-7k;Tree: Polygons: 9,461; Vertices: 10,745.Bin: Polygons: 1,043; Vertices: 1,032.Hydrant: Polygons: 1,906; Vertices: 1,946.
Scene: Polygons: 1,765,264; Vertices: 1,955,981.
Preview images rendered inUnreal Engine 4 & V-ray.
Model has real-world scale.
Textures use meaningful names.
Stripped texture path names.
Background and HDRI are not included in the file.
Descriptive and unique object names.
Textures resolutions: 512x512 to 4096x4096; Format: .TGA;
* textures for metalness includes: base color/ metallic/ roughness / normal /ambient occlusion/ height * textures for V-ray: diffuse/ glossiness/normal /IOR /height/ normal