SETUP:These models are set up to use a tiled texture which is located in the Textures folder. You can edit the resolution by changing the X and Y tile settings. We have set up our buildings to be modular meaning that the windows, bridges and platforms are all placeable and all buildings come with an interior.
UNITY3D:You can open our example scene with our HeavenModular.unitypackage
SHADER SETUP:
MODEL VERTS & FACES:
Base:
Platforms:
Towers: