Here you have a pack of 2 realistic Electric Boxes based on Photogrammetry.
CONTENT:
2 Electric Boxes versions, one with graffitis and one without them.13 x 8192x8192 16 bits TIFs PBR Textures (Albedo, Diffuse, Normal, AO, Spec, Rough, Metallic, Height, Cavity, Curvature, Position, NormalOBJ, Thickness) for each version.2 x 8192x8192 8 bits TIFs PBR Textures for Unreal (Albedo, ORM) for each version.1x 8192x8192 16 bits TIFs PBR Texture for Unity (Albedo + Glossiness stored in the Alpha Channel) for each version.1 x 3D model in FBX format and LODs, UV mapped and ready to be used with the textures for both versions.Some renders of the assets.
NOTES:
All textures except the Unreal ones are 16 bits maps. If you need to downgrade any of the maps to 8bits, you can do it in any image editor (Photoshop, GIMP, Kitra...) easily.If you need a Glossiness map, flip the Roughness map in engine or invert (Control + I) the image in any image editor (Photoshop, GIMP, Kitra...) or use the Alpha Channel from the Unity texture.Normal map is set with an OpenGL Y orientation. If you need DirectX Y orientation, flip the green channel (from the RGB channels) in engine or invert the green channel (Control + I) in any image editor (Photoshop, GIMP, Kitra...).