Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This wireless flash unit model, featuring a bounce head and swivel joints, is ideal for product visualization, advertising, and educational purposes. Its high-speed sync capabilities and sleek matte exterior make it a realistic choice for simulating photography equipment in virtual environments.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models accurately unwrapped and have no overlapping UVs.
All textures are 4096x4096 in size.
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