![korboleevd](https://img-new.cgtrader.com/avatars/1543829/small_0267a225-c5a0-45d8-a9a9-633a7264a0e0.jpg)
korboleevd
good job
No collison
PBR Game Ready
Game ready with PBR Textures UE4 Optimized - Metalness Use for PBR Real World Scale Measurements Mikk Tangent Space
Maps included 4k and 2k maps, BC (BaseColor), NRM (Normal) ORM (Red Channel - Ambient Occlusion | Green Channel - Raughnes | Blue Channel - Metalic)
TGA format
Rendered in Substance Painter