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A Samsung Q90 TV, with a Remote and an OneConnect box, ready for interior renders, VR/AR, has a PBR workflow, and even suitable as a game asset.
The model contains a Zip file, with:
3 Versions for every file format: Beveled - suitable for subdivision and/or smooth shading, Unbeveled - intended as a background object, unsuitable for subdiv/smooth shading but with a smaller amount of vertices, Subdivided - subdivided in advance;
Tailored textures with multiple resolutions (like 2K, 4K) for a PBR Metalness workflow, such as DIFFUSE/METALLIC/ROUGHNESS/NORMAL;
Both OpenGL and DirectX normal maps;
An additional preview scene with a camera, lights, and a background;
All model versions have UV unwrapping, appropriate pivot/origin points and object parenting (if needed);