Retro Mitsubishi TV, modeled in Blender 3.0.1 and textured in Substance Painter, referenced from multiple Mitsubishi Televisions (mainly CT-15M2EPM). The TV and screen have separate UVs and Materials to let you easily turn the TV on or off with custom materials. The mesh is mid-poly, game-ready and works well with Unreal Engine's automatic LODs. It is made of 2,088 quad faces for a total of 2,112 vertices.
Includes .fbx, .obj and .stl model files as well as PBR textures (resolution is 4096x4096).