The TV device is a prop model for your project. The prop has a real size (in cm). It has only an external similarity with the real. Model details have been changed to avoid legal issues.
Polycount
LOD0 - 428 trisLOD1 - 220 trisLOD2 - 108 trisLOD3 - 54 tris
Texture: 2048x2048
Texel density - first person game
The pack includes textures:
All textures are available in high resolution, exported from Substance Painter using export presets for Unreal Engine 4 and Unity5 aswell as default channel exports for any other purpose.
All Textures are exported in 8bit .tga (Truevision), aswell as in 16bit .png format, for Unity engine 5. After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up.
======================================================
All content included is packed in a RAR archives. The archives with textures and files have fairly simple to understand names.