Robinson17
Cool work....
An old tv with two textures set: Normal and aged.Asset ready with PBR Textures UE4 Optimized - Metalness Use for PBR Real World Scale.Textures resolution: 4096x4096 and 2048x2048.
Models: fbx, obj, dae, stl low poly, stl high poly.Maps included: albedo, normal, roughness, metallic, ambient occlusion, RMA (Roughness | Metallic | Ambient Occlusion).
Rendered in Substance Painter and Unreal Engine 4 editor