Game-Ready PBR low-poly model of a tactical headphone.All materials and textures are included.The textures of the model are applied with UV Unwrap.Normal map was baked from a high poly model.Including 3dsmax and Blender, OBJ and FBX, Unity and UnrealEngine files.
1876 polygons3848 triangles2066 vertices
Maps, tga:
headphone_Specular, headphone_Sand_Sand_Diffuse, headphone_Sand_Sand_BaseColor, headphone_Sand_Green_Diffuse, headphone_Sand_Green_BaseColor, headphone_Sand_Camo_01...04_Diffuse, headphone_Sand_Camo_01...04_BaseColor, headphone_Sand_Black_Diffuse, headphone_Sand_Black_BaseColor, headphone_Roughness, headphone_Normal, headphone_Metallic, headphone_Grossiness, headphone_Green_Sand_Diffuse, headphone_Green_Sand_BaseColor, headphone_Green_Green_Diffuse, headphone_Green_Green_BaseColor, headphone_Green_Camo_01...04_Diffuse, headphone_Green_Camo_01...04_BaseColor, headphone_Green_Black_Diffuse, headphone_Green_Black_BaseColor, headphone_Black_Sand_Diffuse, headphone_Black_Sand_BaseColor, headphone_Black_Green_Diffuse, headphone_Black_Green_BaseColor, headphone_Black_Camo_01...04_Diffuse, headphone_Black_Camo_01...04_BaseColor, headphone_Black_Black_Diffuse, headphone_Black_Black_BaseColor (4096x4096)