Refaei
Wow! very realistic model!
fusion360 modeling, converting and outputting polygon triangle high poly to blender, high poly + material + texture map, material map using UV automatic plane mapping, with lighting material, and rendering in fusion and blender respectively.In addition, common formats such as Obj and Fbx are output. Obj and fbx cannot save the tilling data of the mapping texture and need to be reset.You can get more information from the preview pic.If any question please write to me.