
----------------------------- The model has a fully textured, and was originally modeled in 3ds Max 2016 and rendered with V-Ray. Fidelity is optimal up to a 2K render. Renders have no post processing. ----------------------------- File Formats: + 3ds Max 2014 + FBX + OBJ+ 3DS ----------------------------- Geometry: + No isolated vertices + No coincident vertices + No coincident/coplanar faces + Quads and Triangles only ( Clean edge flow, mostly quads, no poles with more than 5 edges on the model ) + Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth/Turbosmooth function can be used to increase mesh resolution if necessary.) + Real-world scale ( We make 3d model from actual size and images reference. It is best for making video intro, marketing, animation, games... ) + Naming and Organization ( All geometry is contained in a single layer structure, with the layer having the same name as the product. ) ----------------------------- TEXTURES: - Textures highquality, enough for close-up render ( 2048-4096 pixels ) - UVWs mapping with non-overlapping - No texture paths referenced by the model. All texture paths were stripped from the model. -----------------------------