Kingston HyperX Cloud Stinger Gaming Headset

Kingston HyperX Cloud Stinger Gaming Headset 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

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The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Fidelity is optimal up to a 2K render. Renders have no postprocessing.

File Formats:

  • 3ds Max 2012 + Vray 2.0 full setup lighting, camera
  • 3ds Max 2012 standard
  • Cinema 4D R12 standard ( materials and textures was setup )
  • Maya 2012 standard ( materials and textures was setup )
  • Lightwave 11 ( materials and textures was setup )
  • FBX 2012
  • OBJ 2012
  • 3DS 2012
  • 1 file 360 product ( 60 images 1200*1200 pixels )All models before 8-2017 haven't 360 product but if you need it please contact us to get yours in 24 hours.-----------------------------Geometry:
  • No isolated vertices
  • No coincident vertices
  • No coincident/coplanar faces
  • Quads and Triangles only ( Clean edge flow, mostly quads, subdividable topology, no poles with more than 5 edges on the model, holding/support edges present to retain shape after subdivision )
  • Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth/Turbosmooth function can be used to increase mesh resolution if necessary.)
  • Real-world scale ( We make 3d model from actual size and images reference. It is best for making video intro, marketing, animation, games... )
+ Naming and Organization ( All geometry is contained in a single layer structure, with the layer having the same name as the product. )

TEXTURES:

  • Textures highquality, enough for close-up render ( 2048-4096 pixels )
  • UVWs mapping with mixed: overlapping and non-overlapping
- No texture paths referenced by the model. All texture paths were stripped from the model.

About Bee3DD: ( Working in 3d modeling since 2013 until now )

  • We offer all electronics 3d model ( latest and oldest ). Our collection is biggest in the world. It is place where you can find anything about technology for your project ( earlier and faster than others )
  • Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality.
S
swagatamguharoythreedofficial2022-07-06 11:25:11 UTC
fantastic...mind blowing 3d man
N
nanda-sumedang2022-04-14 08:58:39 UTC
amazing
Item rating
3 0
N
nickomath2020-08-28 09:46:04 UTC
Recommended
G
greasypirate2020-04-28 05:35:43 UTC
Recommended
Very good
J
jamie-lipovsek2019-03-23 15:44:19 UTC
Recommended
Kingston HyperX Cloud Stinger Gaming Headset
$15.00
 
Editorial No Ai License 
Kingston HyperX Cloud Stinger Gaming Headset
$15.00
 
Editorial No Ai License 
Response 95% in 3.9h
3D Modeling
3D Print Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
Shaders
PBR modeling
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3D Model formats

Format limitations
  • Autodesk FBX (.fbx) (2 files)14 MBVersion: 2012
  • Lightwave 11 (.lwo, .lw, .lws)7.25 MBVersion: 11Renderer: Default 11
  • Cinema 4D R12 (.c4d)6.43 MBVersion: R12Renderer: Default R12
  • 3D Studio 2012 (.3ds)6.23 MB
  • Autodesk Maya 2012 (.ma, .mb)6.56 MBVersion: 2012Renderer: Default 2012
  • OBJ (.obj, .mtl) (2 files)12.8 MBVersion: 2012
  • Autodesk 3ds Max (.max) (3 files)25.3 MBVersion: 2012Renderer: Default (Scanline) 2012Version: 2012Renderer: V-Ray 2.0Version: 2012Renderer: V-Ray 2.0

3D Model details

  • Publish date2017-09-12
  • Model ID#775477
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry -
  • Polygons 15,529
  • Vertices 15,877
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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