This is a model of an Intercom. Created with Blender 4.0 and textured using Substance Painter.
|| USAGE ||
This model is suitable for use in broadcast, advertising, design visualization, real-time, video games, etc.
|| SPECS ||
This model contains 1 separate object. This model contains 649 polygons. This model contains Blender Cycles materials.
|| PRESENTATION IMAGES ||
All preview images are rendered with Blender Cycles Renderer. The product is ready to render. Render setup is included.
|| TEXTURES ||
Textures have 8 bits per channel. All the textures are in PNG format (See the last preview images). AO, BaseColor, Emissive, Metallic, Normal X+Y-Z+(DirectX), and Roughness map included.
|| GENERAL ||
The model is built to the real-world scale(the unit system is metric). No third-party renderer or plug-ins are needed.
|| INSTRUCTIONS ||
Put the files and textures into the same folder and start rendering.
|| ADDITIONAL NOTES ||
Other file formats. May be needed to reassign textures and will not render like the preview images. -FBX -OBJ