Game ready Cell Phone model with PBR Textures in 5 different colors
Geometry is triangulated. Model unwrapped manually. All materials and objects named appropriately. Scaled to approximate real world size. Rendered in Marmoset Toolbag 3 (see renders). Unity and Unreal Engine 4 projects included. No special plugins needed. .obj, .fbx, .dae, .abc and .stl versions exported from Blender 2.82
4096x4096 textures for Mobile Phone
General PBR Metallic/Roughness textures: BaseColor, Metallic, Roughness, Normal(DirectX), Normal(OpenGL), AO, Emission
Unity Textures: Albedo, MetallicSmoothness, Normal(OpenGL), AO, Emission
Unreal Engine 4 textures: BaseColor, OcclusionRoughnessMetallic, Normal(DirectX), Emission
PBR Specular/Glossiness textures: Diffuse, Specular, Glossiness, Normal(DirectX), Normal(OpenGL), AO, Emission
All textures in png format. Also included turned off variant of textures. Substance Painter source files also available in the extra downloads so that you can easily alter the textures as you wish with Substance Painter