Hello everyone.I updated the model to more recent times and version Blender 3.4.1._ I also do not delete the first version, but keep in mind and download v2))._
Optimized the mesh of objects, small changes in detail, you can still add subdivision surface.Updated materials. They are still simple but now more correct)).Added correct naming.Now all objects are attached to the empty in the scene.The scene that was used in the renders is also in the .blend format, but is turned off.You can still highlight the desired number by changing materials in the model.The saturation of the glow is controlled through the Blackbody node in shader editor.
Model of vacuum indicator lamps, made in Blender. Only High poly model. All materials are procedural.
If you have any questions about this model (before or after purchase), please contact me at CGTrader and I will help you.