Objects: 8Vertices: 2.688Edges: 5.131Faces: 2.453Triangle count: 4.962Parts properly named and separated, ready for rigging and animationModel appropriately scaled to real world existing counterpartsTextured using PBR metal/roughness workflow, supported by most moder engines and renderersThe presence also has textures of different colors.Inside there is a high poly and substance painter file.Uv mapped, all uv islands share same non-overlapping uv space and sharing same texture, except potentinally modular partsReady to be used in game engine/render engine of your choice
Material4096*4096, .png :DirectX Normal (png ), BaseColor (png), Roughness (png), Metallic (png), Height (png), AO (png).
Note: Texutres can be downscaled from 4k-2k to 2k-1k without much loss.
Conctact if u have any questions or for additional texture sets and file formats.