I built the PS5 Controllers 3dmodel based on existed references on the Internet which were really limited, but I tried to build it as close as it possible to its real sample.Some details have been built on material to reduce polygons and vertices as much as possible.This 3dmodel is also usable for close-up renders.
.The model was built on 3dsmax 2020,but I also put 3dsmax 2017 version on output file.The main model was built within 44.618 vertices for high-quality and close-up renders.Also the attached file with 3ds suffix which has fewer vertices and polygons was considered for optimizing on non close-up renders.In order to avoid increasing the vertices, opacity was used on left and rights buttons.
.Iray was used for rendering,but vray rendering is also possible with regards to the output materials.Renders have no post processing.
.The resolution of materials are in 4K size,but you could transform them into smaller sizes by edit.This controller was built in 3 designs,and the quality of all of the materials is 4k.
.File Formats:3ds Max 2017 V-Ray _ as a preview,Materials have been attached3ds Max 2020 V-Ray _ as a preview,Materials have been attached3DS(polygons:21,838/vertices:16,623)OBJ(Quads)FBX
.I hope you enjoy this design