I built the PS5 Console and PS5 Controller 3dmodel based on existed references on the Internet which were really limited, but I tried to build it as close as it possible to its real sample.This 3dmodel is also usable for close-up renders.
.The model was built on 3dsmax 2020,but I also put 3dsmax 2019/2018/2017 version on output file.
01_PS5 Controller model was built within 44.618 vertices for high-quality and close-up renders.Also the attached file with 3ds suffix which has fewer vertices and polygons was considered for optimizing on non close-up renders.In order to avoid increasing the vertices, opacity was used on left and rights buttons. You can also make minor edits to the .3ds extension because it has fewer vertices. 02_PS5 Console model was built within 71.593 vertices for high-quality and close-up renders.Also the attached file with 3ds suffix which has fewer vertices((50.190 vertices)) and polygons was considered for optimizing on non close-up renders.
.Iray was used for rendering,but vray rendering is also possible with regards to the output materials.Renders have no post processing.
.The resolution of materials are in 4K size,but you could transform them into smaller sizes by edit.
.File Formats: 3ds Max 2017/2018/2019/2020 _as a preview,Materials have been attached / 3DS / OBJ(Quads) /FBX
.I hope you enjoy this design and I would appreciate it if you could LIKE it!