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daemon-newton13
Nevermind what I said, I could just import the textures on the specific part of the object in nomad sculpt
PlayStation Portal Remote Player
https://www.playstation.com/en-us/accessories/playstation-portal-remote-player/
-polygons: 25906-tops: 27041
The archive contains the following files:-max 2014 corona-max 2014 vray-fbx-textures
The model was created with subdivision surfaces. You can control the mesh density. Turbosmooth modifier enabled (display in viewport - 0 iterations, 1 iteration on render)