Detailed and clean mesh, clean topology, modelled in real world scale, texturing done with Substance Painter.. Completely UV unwrapped (non-overlapping), one mesh - one material with 6 high quality textures in lossless png format (Color, Roughness, Metallic, Normal, AO and Emission), suited for almost any 3d program and game engine. Model has vertex colors for easy customization. Ready for subdivision (native blend file)..