Z
zboril-h
The correct model of a real bulb in a scale for subdivision
max2017/2014/FBX/OBJ/3DS
Materials Vray 3.60.03 (ggx) used Triplanarmap
No UVWmap
One Multimat is used for this model and for all models from my pack
All materials and objects have their logical names
To turn ON the glow - the material substitution in VRayBlendMat is used
The renderers use standard effects of vray post processing
1281 poly / 1293 verts