Based on an arno brand vetilator, I created this fan. The modeling process as well as the opening of the mesh was performed in May 2020, while the texture development was done in the substance painter. In maya and max the render used was arnold, so the files attached to the purchase will already be prepared for this rendering platform. In the three versions, maya, max and blender I archived the project to make it easier.
Files:
Maya mbmax 3dsblendfbxobjspp (substance painter)
All textures are in 2k x 2k. Hope you like it, contact us if you have any problems, Thanks