Game ready low poly model of electronic display with glowing numbers.
The model has 3 sets of textures for Realtime engine (spec/gloss), vray and numbers for self-illumination (emessive map). Also there is a psd file with numbers for change color as you like. You can use subdivision for the glass. For correct render you shoild use the modifier of thickness (e.g shell)
Geometry was checked for bugs, overlapping faces and vertices and etc. Originally modelled in 3ds max 2014. Materials created for vray 2.40. Rendered for preview in Marmoset and Vray
Textures are 2K
For real time engine:
For Vray(3d max):
Polys: 101 Tris: 188 Verts: 118
File formats:
If you have a question or problem with my models, let me know. I'll fix it.
Thank You!