A nicely high detailed model with some nice topology, but after starting to look at reference, the model is really off. It's also very not-animator friendly.
The arms go down too far which causes the rotor blades to cut into the top piece of plastic. I basically had to shift the arms to move the rotors up and slightly extend them upwards to make sure there was no interference, as well as scaling down the top layer by 30-40%. Now I have no more interference, but my model proportions are still bad and off.
As for what I mean with not animator-friendly. The pivots are often in places that are not re-centre-able because the topology removes vertices you could've snapped to, as well as that the rotors are at a slight off angle. If you want to animate your model, be prepared to spend 30 minutes to re-align everything just so your drone can fly.